Tuesday, May 5, 2009
Steampunk Zombies!
Saturday, April 4, 2009
The Run Down City Of Ember
Wednesday, March 25, 2009
David wyatt, Illustrator Of Yesterdays Tomorrows.
1 Was there a lot of research involved in the Larklight books or were you already very familiar with Victorian technology? Was this something new to you? I did do a lot of research – the classic Steampunk look is usually taken from the late Victorian period so I had to try and root our look in the mid 19th century, so there would be more brass and wood instead of iron and rivets. This was quite difficult as I’m quite a fan of the late period, particularly the Gothic Revival excesses, the Pre-Raphaelites, William Morris etc. so I’m naturally inclined to think of those styles when I think of Victoriana. Of course, being an extravagant historical fantasy I could get away with mixing things up a little. Being in
2 Was this your first science fiction work since 2000 AD? And how did it differ? I’ve done a few book covers, but being interested in history I’ve always prefered the anachronistic or post-apocalyptic sci-fi as you can mix up the styles. I’m always drawn to that rather than the ultra-modern, sleek spaceship kind of thing – possibly a result of seeing Star Wars at an early age and responding to the lived-in, battered look...
3 What, if any, do you feel is the appeal of older technologies? Firstly, while modern technology is astounding and there’s a lot to celebrate, there’s a feeling of removal from the tools. For instance, if I look under the bonnet of my car, it looks similar to the inside of my computer. I’ve got no idea where anything is. Look under the bonnet of an old Land Rover and even I can see what bit is what, and I’m in with a chance of fixing it myself. Also, there’s a fundamental human delight in things that are well crafted and built to last, unlike a lot of stuff these days that is expected to be scrapped very quickly and consequently designed as such.
Wednesday, March 18, 2009
The Alchemy Of Stone.
Monday, March 16, 2009
LarkLight
I’ve been a huge fan of Phillip Reeve’s work since I stumbled upon his work at a children’s book store that I worked at. He is one of the most compelling science fiction story tellers today and terribly underrated by SF readers. His work is inventive, emotional, funny and odd. Larklight is the first part of a trilogy that takes place in an alternate Victorian universe. It is a fast paced, steam powered outer space adventure. And the book is wonderfully illustrated throughoutby David Wyatt which truly adds to the narrative.
Mr. Reeve began this story because it occurred to him while visiting a science museum and looking at Georgian scientific paraphernalia that he wanted “to do a sci-fi story full of brass and mahogany"and in the book there is a real sense of fun and inventiveness. And as with the best steampunk there is a satirical note as well. You would not mistake this story for an unbiased love of Imperialistic Victoriana.
Thursday, March 5, 2009
Doctor Grordort’s Contrapulatronic Dingus & Directory
I'm not sure how to describe this wonderful book. It's part fake catalog of Steampunk and Atomicpunk merchandise, part graphic novel, part art book and part actual catalog of model rayguns. These Rayguns can actually be purchased. The full bodied atomic driven armour is as yet unavailable...This wonderful and strange little book is put together by Weta conceptual artist Greg Broadmore and published by Dark Horse Comics.
As Mr. Broadmore says on the Dark Horse website " As a child I was massively inspired and awed by the black and white serials on Sunday afternoon TV, in particular the 1930's Flash Gordon and the many Sci-Fi movies of that era. This book allowed me to pay homage to that world of science fiction and create something new at the same time...."
While ostensibly Steampunk/Victorian in it's scope the actual technologies and quite a bit of the aesthetic comes from the early atomic era and could be better described as Atomic Age or Raygun Gothic. I think this synthesis is extremely effective, adding to a sense of historical authenticity, after all an advanced atomic era would have many remnants of an advanced Victorian era.
Something that really deepens the scope of this book is the way it both embraces the wild, exuberance of the technology and critiques the colonial attitudes associated with having control of greater technology.
Tuesday, March 3, 2009
The Difference Engine
The Difference Engine was written by William Gibson and Bruce Sterling and was published in 1990. This book definitely changed the course of science fiction by popularizing the idea of an altered Victorian world. It ushered in the era of re-imagined pasts.
I think I would have found this novel more compelling if there was more exploration of technology and mankinds relationsip to it. Instead the technology in this novel is really a very minor aspect.
The story follows three characters through this transformed Victorian London during an aborted uprising.
Saturday, January 31, 2009
Glorbes: The Deiselpunk World Of bruce Ross
When I look at Bruce Ross’ work I can smell the spilled oil and hear the P51 Mustangs roar overhead. Bruce (aka Glorbes) creates characters that are evocative of a time and place that seems very real, the imagination starts to spin. I am amazed by this brilliant dieselpunk world of World War 2 robots, crackling, worn machinery and rugged pulp heroes.
Bruce Says:
there. When it comes to sculpting or construction, head sculpts like Tars
Tarkas and my original characters, as well as my vehicles (and Iron Man) are
indeed made from scratch."
Monday, January 26, 2009
Baltimore, A Haunted World
One of my favorite books from last year was Baltimore, or, the Steadfast Tin Soldier and the Vampire. In a long tradition of illustrated books this one stands out as something special and unique.
Mike Mignola is one of the best comic book artists/writers to come out of the States. His synthesis of styles and his ability to contrast the dynamic and the understated makes for some of the most unique and compelling work to come out of comics.
Christopher Golden is one of the best horror writers in decades. I think He is so good because he knows where our sympathies really lie, what we really want. Golden can make the horrific real and palpable. They have fashioned an incredible tale of Vampires and plague in a strangely askew post World War One Europe. A sort of haunted dieselpunk world where the technology is both antiquated and exaggerated. I was able to ask Mr. Mignola a few questions on what was behind the world of
1.The technology in
Being very old school I associate supernatural with gas-light and guys in big coats, couches, old trains, etc. You get much past WW1 and you start to loose me. I just like how the old stuff looks and feels.
2. You've described the world of Hellboy as "our world with monsters" and the world of
Hellboy is meant to embrace all mythologies and religions and at the same time has it's own super-mythology, a creation myth (made up of/inspired by) several mythologies that is somewhere behind all the supernatural working of the HB universe. The
3. You and Mr. Golden have placed this story in the Gothic Horror tradition. What books or stories (or films,comics etc.) had an impact on the atmosphere and story telling of this book? ) It's kind of a Vampire version of Frankenstein--With a vampire swearing to have revenge by destroying a guys family. There's a lot of Ahab from Moby Dick in there (never read the book, but love the John Houston movie) and the puppet scene is inspired by my love of the Pinocchio--love the film, but REALLY love the book. Baltimore owes a lot to Victorian supernatural literature in general and specifically various short story collections that used the device of people sitting around swapping stores.
4.Is there something intrinsically cooler about older technology? Yes. It looks better (Disney Nautilus is a good example) and it's not as reliable. I like a steam powered giant robot and relies on some sweaty guy shoveling coal into a furnace in it's belly.
There you go...
I also had the opportunity to get a quick quote from Mr. Golden regarding the decision to tell a story in an alternate history.
“We had some interesting responses to what we did with alternate history in
I am extremely grateful to both Mr. Mignola and Mr. Golden for taking the time from their busy schedules to consider my questions.
Monday, January 19, 2009
The Steampunk Anthology, The Mythic Roots Of Science Fiction
The volume that has perhaps most defined the current interest in anachronistic science fiction is Jeff and Ann VanderMeer’s Steampunk anthology. The book has a wonderful breadth of vision, from the funny to the somber, from the fun to the disturbing.
The L.A. Time’s review of Steampunk centered on the books mythic roots: “the mythic, romantic roots of science fiction” and while it is difficult to pinpoint the full aesthetic of such a varied subgenre I think that’s an eloquent beginning.
Jeff VanderMeer was kind enough to answer some questions about the anthology and the subgenre in gereral.
Eric Orchard: Is Steampunk a relevant part of science fiction I think the feeling among some in the science fiction community is that this is just a novelty.
Jeff VanderMeer: As an aesthetic, it’s definitely relevant. As a movement, not so much. I can think of no active authors who self-identify as steampunks. But I do think many writers see steampunk as part of their “toolkit” on an aesthetic level. It’s definitely a relevant part of the wider world, though—in the Maker and crafts movements, it’s huge right now, and that energy may in turn create a “third generation” steampunk movement in fiction.
EO: Do you think that there is any value in a romantic, optimistic view of technology that is sometimes seen in Steampunk? As opposed to the science fiction as critic of technology
JV: Yes, there’s always value in hope, if it’s grounded in something real. The nuts and bolts of steampunk nowadays has to do with DIY and sustainable technology—getting back to a time when you could fix your car yourself. True, any car is an environmental threat, but a lot of people feel powerless when it comes to current technology. Being able to find a way to make technology “accessible” again to people isn’t just romantic and optimistic, it is practical.
EO: Do you see Steampunk as primarily an escapist fiction?
JV: Because I believe it’s as much an approach as a movement, it’s hard to generalize. But if I had to generalize, I would say usually it is escapist right now. My story “Fixing Hanover” in Extraordinary Engines was a specific response to that escapism, and in that sense the story is, ironically, given the current context in which it exist an anti-Steampunk story. But the pendulum will swing around again, because of all the new energy coming from places in Steampunk other than the literature. But in the meantime, I think of Steampunk as New Weird’s slightly naive cousin—the one who could get hit with a 16 ton weight and jump up smiling and whistling.
Sunday, January 11, 2009
The World Of Tomorrow, Yesterday.
Retrofuturism is all about anachronism. It is the science of yesterday tomorrow and the world of tomorrow yesterday. It is the examination and celebration of the aesthetic of science and science fiction, regardless of whether or not it spills over into fantasy.
Wikipedia has two definitions for retrofuturism:
“…a total vision of the future as seen through the eyes of the past, often a utopian society characterized by high technology”
And
“…altered but recognizable versions of the past (with) exaggerated technological innovations.”
I’m interested in both of these definitions, though I will admit to being more motivated by the second one.
Also, this blog is a way to compile my research and thoughts for my own work. If you are familiar with my own art and writing you may have noticed an ongoing reoccurrence of retrofuturistic themes; antique robots, Victorian technologies, industrial aesthetics etc. I see this blog as a dynamic format to compile research and explore ideas for stories. These are exciting places for adventures to happen. The opportunity to explore soaring chrome monoliths, Victorian airships and rusted, post-apocalyptic ruins is too great to resist.
My focus in this blog will be on retrofuturism in visual art and writing. I will also try to provide some context, pulling together fragmented ideas into something cohesive through an overall aesthetic framework. I will explore the subgenres that are contained by retrofuturism, like steampunk, dieselpunk, Flintlock Fantasy and clockpunk. I will discuss the periods that seem ubiquitous in retrofuturism; the Victorian era, the atomic age, the space age, post industrialism. In addition I will explore all the various sides to this subject: pulp fiction, serials, comic books, movies, architecture, toys, robotics history, automatons, military history, spy thrillers etc. etc.
The banner for MetaChronicles is by Steve Thomas.
The artwork in this post is by Tom Kidd.