Retrofuturism is all about anachronism. It is the science of yesterday tomorrow and the world of tomorrow yesterday. It is the examination and celebration of the aesthetic of science and science fiction, regardless of whether or not it spills over into fantasy.
Wikipedia has two definitions for retrofuturism:
“…a total vision of the future as seen through the eyes of the past, often a utopian society characterized by high technology”
And
“…altered but recognizable versions of the past (with) exaggerated technological innovations.”
I’m interested in both of these definitions, though I will admit to being more motivated by the second one.
Also, this blog is a way to compile my research and thoughts for my own work. If you are familiar with my own art and writing you may have noticed an ongoing reoccurrence of retrofuturistic themes; antique robots, Victorian technologies, industrial aesthetics etc. I see this blog as a dynamic format to compile research and explore ideas for stories. These are exciting places for adventures to happen. The opportunity to explore soaring chrome monoliths, Victorian airships and rusted, post-apocalyptic ruins is too great to resist.
My focus in this blog will be on retrofuturism in visual art and writing. I will also try to provide some context, pulling together fragmented ideas into something cohesive through an overall aesthetic framework. I will explore the subgenres that are contained by retrofuturism, like steampunk, dieselpunk, Flintlock Fantasy and clockpunk. I will discuss the periods that seem ubiquitous in retrofuturism; the Victorian era, the atomic age, the space age, post industrialism. In addition I will explore all the various sides to this subject: pulp fiction, serials, comic books, movies, architecture, toys, robotics history, automatons, military history, spy thrillers etc. etc.
The banner for MetaChronicles is by Steve Thomas.
The artwork in this post is by Tom Kidd.